BalassLabs
BalassLabs

Creative developer

I build things across the stack — full-stack apps in .NET and React, game prototypes in Godot and Unreal, machine learning experiments, video editing, and whatever sits at the intersection of code and visual ideas. Engineering background, creative instincts.

What I work on

BalassLabs is where I bring together everything I'm drawn to — from systems and APIs to game mechanics, shaders, and ML pipelines. It's part portfolio, part playground.

  • Full-stack development — .NET backends, React/TypeScript frontends, auth flows, APIs
  • Game dev — prototyping mechanics and systems in Godot and UE5
  • Machine learning — experimenting with models, training pipelines, and practical AI tooling
  • Video editing — putting together devlogs, tutorials, and visual storytelling around projects
  • Creative coding — visual experiments, UI design, and anything that blends tech with art